| Knuckles the Echidna |
| Written by CM Staff |
| Monday, 11 February 2008 17:04 |
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![]() CHARACTER INFORMATION
Name: Knuckles Nicknames: Knucklehead (Sonic usually calls him this when Knuckles goofs up)
(Knuckles is commonly given the nicknames "Knux," "Rad Red," "Fists of Fury," and "Knuckie." These nicknames are not canonical to the game storyline. The first three are derived from the Archie Sonic the Hedgehog comics and the fourth was a pet name given to him by Rouge in the English dub of Sonic X. In the games, he has no other known nicknames.)
Race: Echidna
(If you choose to get technical, Knuckles is more than likely a Short-nosed Echidna.)
Gender: Male
Age: 16 years of age
Date of birth: Unknown
(Knuckles' DOB is generally confirmed as February 2nd, since that was the release of his first video game. However, it is not canon to the video game storyline, as his true DOB is unknown. If you find it necessary to add his DOB nonetheless, February 2nd would be the most ideal choice.)
Birthplace: Angel Island
Height: 110 centimeters (3 feet, and 6 inches)
Weight: 40 kilograms (88 pounds)
Ability Type: Power
Alignment: Hero Physical Techniques:
(1). Spin Attack
Description: While in locomotion, Knuckles can curl down and take on a fetal position, rolling along the ground as a ball at a very high speed and rate of torque, meant primarily for breaking through barriers, or destroying enemies.
In-game debut: Sonic the Hedgehog 3, Sega Genesis/Mega Drive, 1994
(2). Spin Jump
Description: Also referred to as the "spinball jump," Knuckles is able to leap into the air and curl into a spinning, tightly compacted ball of destruction which can destroy enemies and break barriers.
In-game debut: Sonic the Hedgehog 3, Sega Genesis/Mega Drive, 1994
(3). Spin Dash
Description: Originally named the "Super Spin Dash," Knuckles is able to curl down and begin revving up, taking on a diagonally pivoted, ovular shape. Once unleashed, Knuckles blasts forward in an acceleration roll of high speeds with limited airborne capability, meant to break barriers or mow down enemies.
In-game debut: Sonic the Hedgehog 3, Sega Genesis/Mega Drive, 1994
(4). Drill Claw
Description: When airborne, Knuckles can hurl himself towards the ground, spinning his body fists first at a nearly impossible speed to form a drill. It can penetrate right through foes, or drill him right into the ground for digging, always making the impact with his fists.
In-game debut: Sonic Adventure 2, Sega Dreamcast, 2001
(5). Spiral Upper
Description: The Spiral Upper is a lot like the Drill Claw, except it is done in an upward direction. Knuckles must quickly run in a circle to set up the maneuver and is then able to leap up and spin his body to form an upwards drill, fists-first. The attack gets very impressive altitudes: it is able to send Knuckles about 15 feet into the air.
In-game debut: Sonic Adventure 2, Sega Dreamcast, 2001
(6). Hammer Punch
Description: A particularly powerful punch that Knuckles usually sends towards the ground with enough force to trigger a large tremor throughout a radius of about a hundred yards. It trips up ground opponents and knocks them off walls if they're climbing. It had no effect on airborne foes initially, but it seems that Knuckles has advanced his training far enough to avoid this handicap.
In-game debut: Sonic Adventure 2, Sega Dreamcast, 2001
(7). Thunder Arrow
Description: When enough rings are gathered, Knuckles is able to conjure up a quick bolt of lightning at will, shocking his opponent into submission.
In-game debut: Sonic Adventure 2, Sega Dreamcast, 2001
(8). Fire Combination
Description: Knuckles whips out some of his best moves in succession. He starts with a Straight Dash, followed by a fiery Spinback Knuckle and, with enough power, a Volcanic Dunk to finish.
Appearance: Sonic Heroes, Nintendo GameCube, Sony PlayStation 2/Microsoft Xbox, 2004
(9). Fire Dunk
Description: When they're in spinball form, Knuckles grabs his teammates and slams them to the ground like great balls of fire (...sorry).
Appearance: Sonic Heroes, Nintendo GameCube, Sony PlayStation 2/Microsoft Xbox, 2004
(10). Triangle Dive
Description: When power formation is active, and a strong upward current of wind is being made, Knuckles can grab his teammates' hands to glide, gaining a great deal of altitude.
Appearance: Sonic Heroes, Nintendo GameCube, Sony PlayStation 2/Microsoft Xbox, 2004
(11). Screwdriver
Description: Knuckles launches a spinning forward punch toward his foes.
Only used in: Sonic the Hedgehog (aka Sonic Next), Microsoft Xbox 360, Sony PlayStation 3, 2006
(12). Knuckle Slam
Description: This attack is executed in a manner similar to the Hammer Punch. The difference is the destruction that follows. A fiery aura surrounds Knuckles for a brief period, causing major damage to everything in the area.
Appearance: Sonic Rivals 2, Sony PlayStation Portable, 2007
(13). Uppercut Description: Exactly what it says on the tin. Knuckles uppercuts his foe, causing damage and piercing armor. Only used in: Sonic Chronicles: The Dark Brotherhood, Nintendo DS, 2008 (14). Quake Punch Description: Knuckles jumps and punches the ground, causing a small earthquake that damages and stuns his enemies. Only used in: Sonic Chronicles: The Dark Brotherhood, Nintendo DS, 2008 (15). Gail Meteor
Description: Sir Gawain, with a full Soul Gauge, was able to throw his blades at multiple enemies, ground and airborne. When there are no enemies to vanquish, he dashes forward at great speeds until the gauge is empty.
Only used in: Sonic and the Black Knight, Nintendo Wii, 2009
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